Pighaus Games Docs

Documentation

Documentation for the Unreal Engine tools built at Pighaus Games. Written by the person who built them, and kept current with the code.

How these docs work#

Every page starts with what you need to get something done, in plain words. The detail (how it works inside, why it was built that way, the edge cases) sits in Go deeper folds you can open when you want it and skip when you don't.

Every page and every heading has its own link, so you can send someone the exact part they need. Hover a heading and the # appears.

Press / anywhere to search. It looks through page titles, headings and the folds, and a result inside a fold opens it for you.

Straight answers#

Where something is newer or less tested, the page says so rather than presenting it as equal to the rest. Known issues are listed in each product's changelog with any workaround there is, and what's coming next is on its roadmap.